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Archive for March, 2010

CUDA Raytracer update, now comes with OpenGL flavour

  • March 23rd, 2010
  • Posted in Development
  • By oguz286

Well I’ve been busy with my raytracer again and this time I added OpenGL support and a camera. What I do is: make an OpenGL pixel buffer bind it to CUDA run the raytracer kernel which fills the buffer give it back to OpenGL generate a texture from the buffer set up orthogonal view render a quad with the texture on it The [ READ MORE ]

About me

I’m a student at Universiteit Twente and currenty I’m taking courses for my Computer Science BSc. In my free time I work on a raytracer that uses Cuda, and 2D engine running on my Sony PSP. I also play the guitar and listen to a lot of music.

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  • 2010-03-23
  • CUDA Raytracer update, now comes with OpenGL flavour
  • 2010-02-04
  • Setting up a git server in Ubuntu with gitosis and using gitextensions on Windows
  • 2009-12-18
  • How to use usbhostfs_pc as non-root
  • 2009-12-18
  • How to setup the psp toolchain on ubuntu
  • 2009-12-18
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